Obsidian tools are extremely durable, and emerald tools have high efficiency and attack damage. This mod adds obsidian and emerald tools to the game. Not any good at this stuff, just trying to help out.ĭisplayName="Standard Materials" #mandatoryĬredits="Isaac, Michael, Curseforge commenters, and the Internet" #optionalĪuthors="BaconBombingDeveloper" #optional I'm not sure if that makes any difference, but it's worth a shot. The only difference I can see between mine and yours is the format of the mods.toml file. So what could possibly cause this? Because all explanations I saw so far target the file being at the wrong location however this doesn't seem to be the case. # Side this dependency is applied on - BOTH, CLIENT or SERVER # An ordering relationship for the dependency - BEFORE or AFTER required if the relationship is not mandatory # Does this dependency have to exist - if not, ordering below must be specified # The description text for the mod (multi line!) (#mandatory)ĭescription='"A The Legend of Zelda Mod"' # The version number of the mod - there's a few well known $ variables useable here or just hardcode itĭisplayName="Cruelars Triforcemod" #mandatory # A list of mods - how many allowed here is determined by the individual mod loader LoaderVersion="[28,)" #mandatory (28 is current forge version) # A version range to match for said mod loader - for regular FML it will be the forge version # The name of the mod loader type to load - for regular FML mods it should be javafml However my mods.toml is in src\main\resources\META-INF\mods.toml : Failed to find exploded resource mods.toml
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